Coverage Report

Created: 2019-07-24 05:18

/Users/buildslave/jenkins/workspace/clang-stage2-coverage-R/llvm/include/llvm/Analysis/LoopPass.h
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//===- LoopPass.h - LoopPass class ----------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines LoopPass class. All loop optimization
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// and transformation passes are derived from LoopPass.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_LOOPPASS_H
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#define LLVM_ANALYSIS_LOOPPASS_H
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/IR/LegacyPassManagers.h"
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#include "llvm/Pass.h"
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#include <deque>
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namespace llvm {
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class LPPassManager;
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class Function;
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class PMStack;
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class LoopPass : public Pass {
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public:
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  explicit LoopPass(char &pid) : Pass(PT_Loop, pid) {}
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  /// getPrinterPass - Get a pass to print the function corresponding
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  /// to a Loop.
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  Pass *createPrinterPass(raw_ostream &O,
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                          const std::string &Banner) const override;
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  // runOnLoop - This method should be implemented by the subclass to perform
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  // whatever action is necessary for the specified Loop.
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  virtual bool runOnLoop(Loop *L, LPPassManager &LPM) = 0;
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  using llvm::Pass::doInitialization;
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  using llvm::Pass::doFinalization;
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  // Initialization and finalization hooks.
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  virtual bool doInitialization(Loop *L, LPPassManager &LPM) {
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    return false;
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  }
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  // Finalization hook does not supply Loop because at this time
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  // loop nest is completely different.
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  virtual bool doFinalization() { return false; }
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  // Check if this pass is suitable for the current LPPassManager, if
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  // available. This pass P is not suitable for a LPPassManager if P
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  // is not preserving higher level analysis info used by other
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  // LPPassManager passes. In such case, pop LPPassManager from the
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  // stack. This will force assignPassManager() to create new
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  // LPPassManger as expected.
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  void preparePassManager(PMStack &PMS) override;
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  /// Assign pass manager to manage this pass
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  void assignPassManager(PMStack &PMS, PassManagerType PMT) override;
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  ///  Return what kind of Pass Manager can manage this pass.
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  PassManagerType getPotentialPassManagerType() const override {
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    return PMT_LoopPassManager;
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  }
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  //===--------------------------------------------------------------------===//
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  /// SimpleAnalysis - Provides simple interface to update analysis info
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  /// maintained by various passes. Note, if required this interface can
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  /// be extracted into a separate abstract class but it would require
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  /// additional use of multiple inheritance in Pass class hierarchy, something
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  /// we are trying to avoid.
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  /// Each loop pass can override these simple analysis hooks to update
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  /// desired analysis information.
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  /// cloneBasicBlockAnalysis - Clone analysis info associated with basic block.
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  virtual void cloneBasicBlockAnalysis(BasicBlock *F, BasicBlock *T, Loop *L) {}
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  /// deleteAnalysisValue - Delete analysis info associated with value V.
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  virtual void deleteAnalysisValue(Value *V, Loop *L) {}
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  /// Delete analysis info associated with Loop L.
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  /// Called to notify a Pass that a loop has been deleted and any
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  /// associated analysis values can be deleted.
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  virtual void deleteAnalysisLoop(Loop *L) {}
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protected:
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  /// Optional passes call this function to check whether the pass should be
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  /// skipped. This is the case when Attribute::OptimizeNone is set or when
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  /// optimization bisect is over the limit.
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  bool skipLoop(const Loop *L) const;
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};
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class LPPassManager : public FunctionPass, public PMDataManager {
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public:
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  static char ID;
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  explicit LPPassManager();
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  /// run - Execute all of the passes scheduled for execution.  Keep track of
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  /// whether any of the passes modifies the module, and if so, return true.
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  bool runOnFunction(Function &F) override;
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  /// Pass Manager itself does not invalidate any analysis info.
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  // LPPassManager needs LoopInfo.
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  void getAnalysisUsage(AnalysisUsage &Info) const override;
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  StringRef getPassName() const override { return "Loop Pass Manager"; }
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  PMDataManager *getAsPMDataManager() override { return this; }
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  Pass *getAsPass() override { return this; }
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  /// Print passes managed by this manager
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  void dumpPassStructure(unsigned Offset) override;
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  LoopPass *getContainedPass(unsigned N) {
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    assert(N < PassVector.size() && "Pass number out of range!");
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    LoopPass *LP = static_cast<LoopPass *>(PassVector[N]);
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    return LP;
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  }
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  PassManagerType getPassManagerType() const override {
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    return PMT_LoopPassManager;
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  }
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public:
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  // Add a new loop into the loop queue.
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  void addLoop(Loop &L);
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  // Mark \p L as deleted.
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  void markLoopAsDeleted(Loop &L);
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  //===--------------------------------------------------------------------===//
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  /// SimpleAnalysis - Provides simple interface to update analysis info
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  /// maintained by various passes. Note, if required this interface can
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  /// be extracted into a separate abstract class but it would require
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  /// additional use of multiple inheritance in Pass class hierarchy, something
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  /// we are trying to avoid.
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  /// cloneBasicBlockSimpleAnalysis - Invoke cloneBasicBlockAnalysis hook for
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  /// all passes that implement simple analysis interface.
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  void cloneBasicBlockSimpleAnalysis(BasicBlock *From, BasicBlock *To, Loop *L);
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  /// deleteSimpleAnalysisValue - Invoke deleteAnalysisValue hook for all passes
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  /// that implement simple analysis interface.
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  void deleteSimpleAnalysisValue(Value *V, Loop *L);
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  /// Invoke deleteAnalysisLoop hook for all passes that implement simple
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  /// analysis interface.
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  void deleteSimpleAnalysisLoop(Loop *L);
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private:
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  std::deque<Loop *> LQ;
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  LoopInfo *LI;
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  Loop *CurrentLoop;
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  bool CurrentLoopDeleted;
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};
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// This pass is required by the LCSSA transformation. It is used inside
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// LPPassManager to check if current pass preserves LCSSA form, and if it does
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// pass manager calls lcssa verification for the current loop.
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struct LCSSAVerificationPass : public FunctionPass {
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  static char ID;
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  LCSSAVerificationPass() : FunctionPass(ID) {
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    initializeLCSSAVerificationPassPass(*PassRegistry::getPassRegistry());
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  }
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  bool runOnFunction(Function &F) override { return false; }
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  void getAnalysisUsage(AnalysisUsage &AU) const override {
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    AU.setPreservesAll();
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  }
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};
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} // End llvm namespace
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#endif