Coverage Report

Created: 2017-10-03 07:32

/Users/buildslave/jenkins/sharedspace/clang-stage2-coverage-R@2/llvm/include/llvm/CodeGen/VirtRegMap.h
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//===- llvm/CodeGen/VirtRegMap.h - Virtual Register Map ---------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements a virtual register map. This maps virtual registers to
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// physical registers and virtual registers to stack slots. It is created and
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// updated by a register allocator and then used by a machine code rewriter that
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// adds spill code and rewrites virtual into physical register references.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_VIRTREGMAP_H
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#define LLVM_CODEGEN_VIRTREGMAP_H
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#include "llvm/ADT/IndexedMap.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/MC/MCRegisterInfo.h"
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#include "llvm/Pass.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include <cassert>
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namespace llvm {
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class MachineFunction;
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class MachineRegisterInfo;
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class raw_ostream;
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class TargetInstrInfo;
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  class VirtRegMap : public MachineFunctionPass {
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  public:
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    enum {
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      NO_PHYS_REG = 0,
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      NO_STACK_SLOT = (1L << 30)-1,
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      MAX_STACK_SLOT = (1L << 18)-1
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    };
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  private:
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    MachineRegisterInfo *MRI;
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    const TargetInstrInfo *TII;
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    const TargetRegisterInfo *TRI;
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    MachineFunction *MF;
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    /// Virt2PhysMap - This is a virtual to physical register
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    /// mapping. Each virtual register is required to have an entry in
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    /// it; even spilled virtual registers (the register mapped to a
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    /// spilled register is the temporary used to load it from the
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    /// stack).
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    IndexedMap<unsigned, VirtReg2IndexFunctor> Virt2PhysMap;
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    /// Virt2StackSlotMap - This is virtual register to stack slot
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    /// mapping. Each spilled virtual register has an entry in it
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    /// which corresponds to the stack slot this register is spilled
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    /// at.
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    IndexedMap<int, VirtReg2IndexFunctor> Virt2StackSlotMap;
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    /// Virt2SplitMap - This is virtual register to splitted virtual register
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    /// mapping.
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    IndexedMap<unsigned, VirtReg2IndexFunctor> Virt2SplitMap;
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    /// createSpillSlot - Allocate a spill slot for RC from MFI.
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    unsigned createSpillSlot(const TargetRegisterClass *RC);
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  public:
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    static char ID;
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    VirtRegMap() : MachineFunctionPass(ID), Virt2PhysMap(NO_PHYS_REG),
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                   Virt2StackSlotMap(NO_STACK_SLOT), Virt2SplitMap(0) {}
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    VirtRegMap(const VirtRegMap &) = delete;
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    VirtRegMap &operator=(const VirtRegMap &) = delete;
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    bool runOnMachineFunction(MachineFunction &MF) override;
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    void getAnalysisUsage(AnalysisUsage &AU) const override {
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      AU.setPreservesAll();
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      MachineFunctionPass::getAnalysisUsage(AU);
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    }
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    MachineFunction &getMachineFunction() const {
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      assert(MF && "getMachineFunction called before runOnMachineFunction");
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      return *MF;
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    }
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    MachineRegisterInfo &getRegInfo() const { return *MRI; }
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    const TargetRegisterInfo &getTargetRegInfo() const { return *TRI; }
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    void grow();
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    /// @brief returns true if the specified virtual register is
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    /// mapped to a physical register
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    bool hasPhys(unsigned virtReg) const {
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      return getPhys(virtReg) != NO_PHYS_REG;
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    }
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    /// @brief returns the physical register mapped to the specified
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    /// virtual register
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    unsigned getPhys(unsigned virtReg) const {
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      assert(TargetRegisterInfo::isVirtualRegister(virtReg));
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      return Virt2PhysMap[virtReg];
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    }
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    /// @brief creates a mapping for the specified virtual register to
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    /// the specified physical register
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    void assignVirt2Phys(unsigned virtReg, MCPhysReg physReg);
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    /// @brief clears the specified virtual register's, physical
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    /// register mapping
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    void clearVirt(unsigned virtReg) {
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      assert(TargetRegisterInfo::isVirtualRegister(virtReg));
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      assert(Virt2PhysMap[virtReg] != NO_PHYS_REG &&
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             "attempt to clear a not assigned virtual register");
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      Virt2PhysMap[virtReg] = NO_PHYS_REG;
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    }
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    /// @brief clears all virtual to physical register mappings
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    void clearAllVirt() {
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      Virt2PhysMap.clear();
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      grow();
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    }
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    /// @brief returns true if VirtReg is assigned to its preferred physreg.
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    bool hasPreferredPhys(unsigned VirtReg);
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    /// @brief returns true if VirtReg has a known preferred register.
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    /// This returns false if VirtReg has a preference that is a virtual
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    /// register that hasn't been assigned yet.
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    bool hasKnownPreference(unsigned VirtReg);
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    /// @brief records virtReg is a split live interval from SReg.
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    void setIsSplitFromReg(unsigned virtReg, unsigned SReg) {
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      Virt2SplitMap[virtReg] = SReg;
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    }
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    /// @brief returns the live interval virtReg is split from.
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    unsigned getPreSplitReg(unsigned virtReg) const {
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      return Virt2SplitMap[virtReg];
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    }
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    /// getOriginal - Return the original virtual register that VirtReg descends
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    /// from through splitting.
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    /// A register that was not created by splitting is its own original.
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    /// This operation is idempotent.
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    unsigned getOriginal(unsigned VirtReg) const {
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      unsigned Orig = getPreSplitReg(VirtReg);
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      return Orig ? 
Orig2.20M
:
VirtReg8.20M
;
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    }
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    /// @brief returns true if the specified virtual register is not
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    /// mapped to a stack slot or rematerialized.
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    bool isAssignedReg(unsigned virtReg) const {
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      if (getStackSlot(virtReg) == NO_STACK_SLOT)
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        return true;
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      // Split register can be assigned a physical register as well as a
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      // stack slot or remat id.
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return (Virt2SplitMap[virtReg] && 10
Virt2PhysMap[virtReg] != NO_PHYS_REG5
);
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    }
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    /// @brief returns the stack slot mapped to the specified virtual
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    /// register
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    int getStackSlot(unsigned virtReg) const {
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      assert(TargetRegisterInfo::isVirtualRegister(virtReg));
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      return Virt2StackSlotMap[virtReg];
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    }
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    /// @brief create a mapping for the specifed virtual register to
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    /// the next available stack slot
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    int assignVirt2StackSlot(unsigned virtReg);
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    /// @brief create a mapping for the specified virtual register to
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    /// the specified stack slot
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    void assignVirt2StackSlot(unsigned virtReg, int frameIndex);
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    void print(raw_ostream &OS, const Module* M = nullptr) const override;
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    void dump() const;
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  };
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  inline raw_ostream &operator<<(raw_ostream &OS, const VirtRegMap &VRM) {
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    VRM.print(OS);
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    return OS;
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  }
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} // end llvm namespace
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#endif // LLVM_CODEGEN_VIRTREGMAP_H