Changes
Summary
- [X86] When using AND+PACKUS in lowerV16I8Shuffle, generate the build vector directly in v16i8 with the correct 0x00 or 0xFF elements rather than using another VT and bitcasting it. The build_vector will become a constant pool load. By using the desired type initially, it ensures we don't generate a bitcast of the constant pool load which will need to be folded with the load. While experimenting with another patch, I noticed that when the load type and the constant pool type don't match, then SimplifyDemandedBits can't handle it. While we should probably fix that, this was a simple way to fix the issue I saw.
- [NFC][PowerPC]Change ADDIStocHA to ADDIStocHA8 to follow 64-bit naming convention Summary: Since we are planning to add ADDIStocHA for 32bit in later patch, we decided to change 64bit one first to follow naming convention with 8 behind opcode. Patch by: Xiangling_L Differential Revision: https://reviews.llvm.org/D64814