/Users/buildslave/jenkins/workspace/coverage/llvm-project/lldb/include/lldb/Breakpoint/Breakpoint.h
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1 | | //===-- Breakpoint.h --------------------------------------------*- C++ -*-===// |
2 | | // |
3 | | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
4 | | // See https://llvm.org/LICENSE.txt for license information. |
5 | | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
6 | | // |
7 | | //===----------------------------------------------------------------------===// |
8 | | |
9 | | #ifndef LLDB_BREAKPOINT_BREAKPOINT_H |
10 | | #define LLDB_BREAKPOINT_BREAKPOINT_H |
11 | | |
12 | | #include <memory> |
13 | | #include <string> |
14 | | #include <unordered_set> |
15 | | #include <vector> |
16 | | |
17 | | #include "lldb/Breakpoint/BreakpointID.h" |
18 | | #include "lldb/Breakpoint/BreakpointLocationCollection.h" |
19 | | #include "lldb/Breakpoint/BreakpointLocationList.h" |
20 | | #include "lldb/Breakpoint/BreakpointName.h" |
21 | | #include "lldb/Breakpoint/BreakpointOptions.h" |
22 | | #include "lldb/Breakpoint/Stoppoint.h" |
23 | | #include "lldb/Breakpoint/StoppointHitCounter.h" |
24 | | #include "lldb/Core/SearchFilter.h" |
25 | | #include "lldb/Target/Statistics.h" |
26 | | #include "lldb/Utility/Event.h" |
27 | | #include "lldb/Utility/StringList.h" |
28 | | #include "lldb/Utility/StructuredData.h" |
29 | | |
30 | | namespace lldb_private { |
31 | | |
32 | | /// \class Breakpoint Breakpoint.h "lldb/Breakpoint/Breakpoint.h" Class that |
33 | | /// manages logical breakpoint setting. |
34 | | |
35 | | /// General Outline: |
36 | | /// A breakpoint has four main parts, a filter, a resolver, the list of |
37 | | /// breakpoint |
38 | | /// locations that have been determined for the filter/resolver pair, and |
39 | | /// finally a set of options for the breakpoint. |
40 | | /// |
41 | | /// \b Filter: |
42 | | /// This is an object derived from SearchFilter. It manages the search for |
43 | | /// breakpoint location matches through the symbols in the module list of the |
44 | | /// target that owns it. It also filters out locations based on whatever |
45 | | /// logic it wants. |
46 | | /// |
47 | | /// \b Resolver: |
48 | | /// This is an object derived from BreakpointResolver. It provides a callback |
49 | | /// to the filter that will find breakpoint locations. How it does this is |
50 | | /// determined by what kind of resolver it is. |
51 | | /// |
52 | | /// The Breakpoint class also provides constructors for the common breakpoint |
53 | | /// cases which make the appropriate filter and resolver for you. |
54 | | /// |
55 | | /// \b Location List: |
56 | | /// This stores the breakpoint locations that have been determined to date. |
57 | | /// For a given breakpoint, there will be only one location with a given |
58 | | /// address. Adding a location at an already taken address will just return |
59 | | /// the location already at that address. Locations can be looked up by ID, |
60 | | /// or by address. |
61 | | /// |
62 | | /// \b Options: |
63 | | /// This includes: |
64 | | /// \b Enabled/Disabled |
65 | | /// \b Ignore Count |
66 | | /// \b Callback |
67 | | /// \b Condition |
68 | | /// Note, these options can be set on the breakpoint, and they can also be set |
69 | | /// on the individual locations. The options set on the breakpoint take |
70 | | /// precedence over the options set on the individual location. So for |
71 | | /// instance disabling the breakpoint will cause NONE of the locations to get |
72 | | /// hit. But if the breakpoint is enabled, then the location's enabled state |
73 | | /// will be checked to determine whether to insert that breakpoint location. |
74 | | /// Similarly, if the breakpoint condition says "stop", we won't check the |
75 | | /// location's condition. But if the breakpoint condition says "continue", |
76 | | /// then we will check the location for whether to actually stop or not. One |
77 | | /// subtle point worth observing here is that you don't actually stop at a |
78 | | /// Breakpoint, you always stop at one of its locations. So the "should stop" |
79 | | /// tests are done by the location, not by the breakpoint. |
80 | | class Breakpoint : public std::enable_shared_from_this<Breakpoint>, |
81 | | public Stoppoint { |
82 | | public: |
83 | | static const char * |
84 | | BreakpointEventTypeAsCString(lldb::BreakpointEventType type); |
85 | | |
86 | | /// An enum specifying the match style for breakpoint settings. At present |
87 | | /// only used for function name style breakpoints. |
88 | | enum MatchType { Exact, Regexp, Glob }; |
89 | | |
90 | | private: |
91 | | enum class OptionNames : uint32_t { Names = 0, Hardware, LastOptionName }; |
92 | | |
93 | | static const char |
94 | | *g_option_names[static_cast<uint32_t>(OptionNames::LastOptionName)]; |
95 | | |
96 | 98 | static const char *GetKey(OptionNames enum_value) { |
97 | 98 | return g_option_names[static_cast<uint32_t>(enum_value)]; |
98 | 98 | } |
99 | | |
100 | | public: |
101 | | class BreakpointEventData : public EventData { |
102 | | public: |
103 | | BreakpointEventData(lldb::BreakpointEventType sub_type, |
104 | | const lldb::BreakpointSP &new_breakpoint_sp); |
105 | | |
106 | | ~BreakpointEventData() override; |
107 | | |
108 | | static llvm::StringRef GetFlavorString(); |
109 | | |
110 | | Log *GetLogChannel() override; |
111 | | |
112 | | llvm::StringRef GetFlavor() const override; |
113 | | |
114 | | lldb::BreakpointEventType GetBreakpointEventType() const; |
115 | | |
116 | | lldb::BreakpointSP GetBreakpoint() const; |
117 | | |
118 | 20.6k | BreakpointLocationCollection &GetBreakpointLocationCollection() { |
119 | 20.6k | return m_locations; |
120 | 20.6k | } |
121 | | |
122 | | void Dump(Stream *s) const override; |
123 | | |
124 | | static lldb::BreakpointEventType |
125 | | GetBreakpointEventTypeFromEvent(const lldb::EventSP &event_sp); |
126 | | |
127 | | static lldb::BreakpointSP |
128 | | GetBreakpointFromEvent(const lldb::EventSP &event_sp); |
129 | | |
130 | | static lldb::BreakpointLocationSP |
131 | | GetBreakpointLocationAtIndexFromEvent(const lldb::EventSP &event_sp, |
132 | | uint32_t loc_idx); |
133 | | |
134 | | static size_t |
135 | | GetNumBreakpointLocationsFromEvent(const lldb::EventSP &event_sp); |
136 | | |
137 | | static const BreakpointEventData * |
138 | | GetEventDataFromEvent(const Event *event_sp); |
139 | | |
140 | | private: |
141 | | lldb::BreakpointEventType m_breakpoint_event; |
142 | | lldb::BreakpointSP m_new_breakpoint_sp; |
143 | | BreakpointLocationCollection m_locations; |
144 | | |
145 | | BreakpointEventData(const BreakpointEventData &) = delete; |
146 | | const BreakpointEventData &operator=(const BreakpointEventData &) = delete; |
147 | | }; |
148 | | |
149 | | // Saving & restoring breakpoints: |
150 | | static lldb::BreakpointSP CreateFromStructuredData( |
151 | | lldb::TargetSP target_sp, StructuredData::ObjectSP &data_object_sp, |
152 | | Status &error); |
153 | | |
154 | | static bool |
155 | | SerializedBreakpointMatchesNames(StructuredData::ObjectSP &bkpt_object_sp, |
156 | | std::vector<std::string> &names); |
157 | | |
158 | | virtual StructuredData::ObjectSP SerializeToStructuredData(); |
159 | | |
160 | 74 | static const char *GetSerializationKey() { return "Breakpoint"; } |
161 | | /// Destructor. |
162 | | /// |
163 | | /// The destructor is not virtual since there should be no reason to |
164 | | /// subclass breakpoints. The varieties of breakpoints are specified |
165 | | /// instead by providing different resolvers & filters. |
166 | | ~Breakpoint() override; |
167 | | |
168 | | // Methods |
169 | | |
170 | | /// Tell whether this breakpoint is an "internal" breakpoint. \return |
171 | | /// Returns \b true if this is an internal breakpoint, \b false otherwise. |
172 | | bool IsInternal() const; |
173 | | |
174 | | /// Standard "Dump" method. At present it does nothing. |
175 | | void Dump(Stream *s) override; |
176 | | |
177 | | // The next set of methods provide ways to tell the breakpoint to update it's |
178 | | // location list - usually done when modules appear or disappear. |
179 | | |
180 | | /// Tell this breakpoint to clear all its breakpoint sites. Done when the |
181 | | /// process holding the breakpoint sites is destroyed. |
182 | | void ClearAllBreakpointSites(); |
183 | | |
184 | | /// Tell this breakpoint to scan it's target's module list and resolve any |
185 | | /// new locations that match the breakpoint's specifications. |
186 | | void ResolveBreakpoint(); |
187 | | |
188 | | /// Tell this breakpoint to scan a given module list and resolve any new |
189 | | /// locations that match the breakpoint's specifications. |
190 | | /// |
191 | | /// \param[in] module_list |
192 | | /// The list of modules to look in for new locations. |
193 | | /// |
194 | | /// \param[in] send_event |
195 | | /// If \b true, send a breakpoint location added event for non-internal |
196 | | /// breakpoints. |
197 | | void ResolveBreakpointInModules(ModuleList &module_list, |
198 | | bool send_event = true); |
199 | | |
200 | | /// Tell this breakpoint to scan a given module list and resolve any new |
201 | | /// locations that match the breakpoint's specifications. |
202 | | /// |
203 | | /// \param[in] module_list |
204 | | /// The list of modules to look in for new locations. |
205 | | /// |
206 | | /// \param[in] new_locations |
207 | | /// Fills new_locations with the new locations that were made. |
208 | | void ResolveBreakpointInModules(ModuleList &module_list, |
209 | | BreakpointLocationCollection &new_locations); |
210 | | |
211 | | /// Like ResolveBreakpointInModules, but allows for "unload" events, in |
212 | | /// which case we will remove any locations that are in modules that got |
213 | | /// unloaded. |
214 | | /// |
215 | | /// \param[in] changed_modules |
216 | | /// The list of modules to look in for new locations. |
217 | | /// \param[in] load_event |
218 | | /// If \b true then the modules were loaded, if \b false, unloaded. |
219 | | /// \param[in] delete_locations |
220 | | /// If \b true then the modules were unloaded delete any locations in the |
221 | | /// changed modules. |
222 | | void ModulesChanged(ModuleList &changed_modules, bool load_event, |
223 | | bool delete_locations = false); |
224 | | |
225 | | /// Tells the breakpoint the old module \a old_module_sp has been replaced |
226 | | /// by new_module_sp (usually because the underlying file has been rebuilt, |
227 | | /// and the old version is gone.) |
228 | | /// |
229 | | /// \param[in] old_module_sp |
230 | | /// The old module that is going away. |
231 | | /// \param[in] new_module_sp |
232 | | /// The new module that is replacing it. |
233 | | void ModuleReplaced(lldb::ModuleSP old_module_sp, |
234 | | lldb::ModuleSP new_module_sp); |
235 | | |
236 | | // The next set of methods provide access to the breakpoint locations for |
237 | | // this breakpoint. |
238 | | |
239 | | /// Add a location to the breakpoint's location list. This is only meant to |
240 | | /// be called by the breakpoint's resolver. FIXME: how do I ensure that? |
241 | | /// |
242 | | /// \param[in] addr |
243 | | /// The Address specifying the new location. |
244 | | /// \param[out] new_location |
245 | | /// Set to \b true if a new location was created, to \b false if there |
246 | | /// already was a location at this Address. |
247 | | /// \return |
248 | | /// Returns a pointer to the new location. |
249 | | lldb::BreakpointLocationSP AddLocation(const Address &addr, |
250 | | bool *new_location = nullptr); |
251 | | |
252 | | /// Find a breakpoint location by Address. |
253 | | /// |
254 | | /// \param[in] addr |
255 | | /// The Address specifying the location. |
256 | | /// \return |
257 | | /// Returns a shared pointer to the location at \a addr. The pointer |
258 | | /// in the shared pointer will be nullptr if there is no location at that |
259 | | /// address. |
260 | | lldb::BreakpointLocationSP FindLocationByAddress(const Address &addr); |
261 | | |
262 | | /// Find a breakpoint location ID by Address. |
263 | | /// |
264 | | /// \param[in] addr |
265 | | /// The Address specifying the location. |
266 | | /// \return |
267 | | /// Returns the UID of the location at \a addr, or \b LLDB_INVALID_ID if |
268 | | /// there is no breakpoint location at that address. |
269 | | lldb::break_id_t FindLocationIDByAddress(const Address &addr); |
270 | | |
271 | | /// Find a breakpoint location for a given breakpoint location ID. |
272 | | /// |
273 | | /// \param[in] bp_loc_id |
274 | | /// The ID specifying the location. |
275 | | /// \return |
276 | | /// Returns a shared pointer to the location with ID \a bp_loc_id. The |
277 | | /// pointer |
278 | | /// in the shared pointer will be nullptr if there is no location with that |
279 | | /// ID. |
280 | | lldb::BreakpointLocationSP FindLocationByID(lldb::break_id_t bp_loc_id); |
281 | | |
282 | | /// Get breakpoint locations by index. |
283 | | /// |
284 | | /// \param[in] index |
285 | | /// The location index. |
286 | | /// |
287 | | /// \return |
288 | | /// Returns a shared pointer to the location with index \a |
289 | | /// index. The shared pointer might contain nullptr if \a index is |
290 | | /// greater than then number of actual locations. |
291 | | lldb::BreakpointLocationSP GetLocationAtIndex(size_t index); |
292 | | |
293 | | /// Removes all invalid breakpoint locations. |
294 | | /// |
295 | | /// Removes all breakpoint locations with architectures that aren't |
296 | | /// compatible with \a arch. Also remove any breakpoint locations with whose |
297 | | /// locations have address where the section has been deleted (module and |
298 | | /// object files no longer exist). |
299 | | /// |
300 | | /// This is typically used after the process calls exec, or anytime the |
301 | | /// architecture of the target changes. |
302 | | /// |
303 | | /// \param[in] arch |
304 | | /// If valid, check the module in each breakpoint to make sure |
305 | | /// they are compatible, otherwise, ignore architecture. |
306 | | void RemoveInvalidLocations(const ArchSpec &arch); |
307 | | |
308 | | // The next section deals with various breakpoint options. |
309 | | |
310 | | /// If \a enable is \b true, enable the breakpoint, if \b false disable it. |
311 | | void SetEnabled(bool enable) override; |
312 | | |
313 | | /// Check the Enable/Disable state. |
314 | | /// \return |
315 | | /// \b true if the breakpoint is enabled, \b false if disabled. |
316 | | bool IsEnabled() override; |
317 | | |
318 | | /// Set the breakpoint to ignore the next \a count breakpoint hits. |
319 | | /// \param[in] count |
320 | | /// The number of breakpoint hits to ignore. |
321 | | void SetIgnoreCount(uint32_t count); |
322 | | |
323 | | /// Return the current ignore count/ |
324 | | /// \return |
325 | | /// The number of breakpoint hits to be ignored. |
326 | | uint32_t GetIgnoreCount() const; |
327 | | |
328 | | /// Return the current hit count for all locations. \return |
329 | | /// The current hit count for all locations. |
330 | | uint32_t GetHitCount() const; |
331 | | |
332 | | /// Resets the current hit count for all locations. |
333 | | void ResetHitCount(); |
334 | | |
335 | | /// If \a one_shot is \b true, breakpoint will be deleted on first hit. |
336 | | void SetOneShot(bool one_shot); |
337 | | |
338 | | /// Check the OneShot state. |
339 | | /// \return |
340 | | /// \b true if the breakpoint is one shot, \b false otherwise. |
341 | | bool IsOneShot() const; |
342 | | |
343 | | /// If \a auto_continue is \b true, breakpoint will auto-continue when on |
344 | | /// hit. |
345 | | void SetAutoContinue(bool auto_continue); |
346 | | |
347 | | /// Check the AutoContinue state. |
348 | | /// \return |
349 | | /// \b true if the breakpoint is set to auto-continue, \b false otherwise. |
350 | | bool IsAutoContinue() const; |
351 | | |
352 | | /// Set the valid thread to be checked when the breakpoint is hit. |
353 | | /// \param[in] thread_id |
354 | | /// If this thread hits the breakpoint, we stop, otherwise not. |
355 | | void SetThreadID(lldb::tid_t thread_id); |
356 | | |
357 | | /// Return the current stop thread value. |
358 | | /// \return |
359 | | /// The thread id for which the breakpoint hit will stop, |
360 | | /// LLDB_INVALID_THREAD_ID for all threads. |
361 | | lldb::tid_t GetThreadID() const; |
362 | | |
363 | | void SetThreadIndex(uint32_t index); |
364 | | |
365 | | uint32_t GetThreadIndex() const; |
366 | | |
367 | | void SetThreadName(const char *thread_name); |
368 | | |
369 | | const char *GetThreadName() const; |
370 | | |
371 | | void SetQueueName(const char *queue_name); |
372 | | |
373 | | const char *GetQueueName() const; |
374 | | |
375 | | /// Set the callback action invoked when the breakpoint is hit. |
376 | | /// |
377 | | /// \param[in] callback |
378 | | /// The method that will get called when the breakpoint is hit. |
379 | | /// \param[in] baton |
380 | | /// A void * pointer that will get passed back to the callback function. |
381 | | /// \param[in] is_synchronous |
382 | | /// If \b true the callback will be run on the private event thread |
383 | | /// before the stop event gets reported. If false, the callback will get |
384 | | /// handled on the public event thread while the stop event is being |
385 | | /// pulled off the event queue. |
386 | | /// Note: synchronous callbacks cannot cause the target to run, in |
387 | | /// particular, they should not try to run the expression evaluator. |
388 | | void SetCallback(BreakpointHitCallback callback, void *baton, |
389 | | bool is_synchronous = false); |
390 | | |
391 | | void SetCallback(BreakpointHitCallback callback, |
392 | | const lldb::BatonSP &callback_baton_sp, |
393 | | bool is_synchronous = false); |
394 | | |
395 | | void ClearCallback(); |
396 | | |
397 | | /// Set the breakpoint's condition. |
398 | | /// |
399 | | /// \param[in] condition |
400 | | /// The condition expression to evaluate when the breakpoint is hit. |
401 | | /// Pass in nullptr to clear the condition. |
402 | | void SetCondition(const char *condition); |
403 | | |
404 | | /// Return a pointer to the text of the condition expression. |
405 | | /// |
406 | | /// \return |
407 | | /// A pointer to the condition expression text, or nullptr if no |
408 | | // condition has been set. |
409 | | const char *GetConditionText() const; |
410 | | |
411 | | // The next section are various utility functions. |
412 | | |
413 | | /// Return the number of breakpoint locations that have resolved to actual |
414 | | /// breakpoint sites. |
415 | | /// |
416 | | /// \return |
417 | | /// The number locations resolved breakpoint sites. |
418 | | size_t GetNumResolvedLocations() const; |
419 | | |
420 | | /// Return whether this breakpoint has any resolved locations. |
421 | | /// |
422 | | /// \return |
423 | | /// True if GetNumResolvedLocations > 0 |
424 | | bool HasResolvedLocations() const; |
425 | | |
426 | | /// Return the number of breakpoint locations. |
427 | | /// |
428 | | /// \return |
429 | | /// The number breakpoint locations. |
430 | | size_t GetNumLocations() const; |
431 | | |
432 | | /// Put a description of this breakpoint into the stream \a s. |
433 | | /// |
434 | | /// \param[in] s |
435 | | /// Stream into which to dump the description. |
436 | | /// |
437 | | /// \param[in] level |
438 | | /// The description level that indicates the detail level to |
439 | | /// provide. |
440 | | /// |
441 | | /// \see lldb::DescriptionLevel |
442 | | void GetDescription(Stream *s, lldb::DescriptionLevel level, |
443 | | bool show_locations = false); |
444 | | |
445 | | /// Set the "kind" description for a breakpoint. If the breakpoint is hit |
446 | | /// the stop info will show this "kind" description instead of the |
447 | | /// breakpoint number. Mostly useful for internal breakpoints, where the |
448 | | /// breakpoint number doesn't have meaning to the user. |
449 | | /// |
450 | | /// \param[in] kind |
451 | | /// New "kind" description. |
452 | 12.4k | void SetBreakpointKind(const char *kind) { m_kind_description.assign(kind); } |
453 | | |
454 | | /// Return the "kind" description for a breakpoint. |
455 | | /// |
456 | | /// \return |
457 | | /// The breakpoint kind, or nullptr if none is set. |
458 | 4 | const char *GetBreakpointKind() const { return m_kind_description.c_str(); } |
459 | | |
460 | | /// Accessor for the breakpoint Target. |
461 | | /// \return |
462 | | /// This breakpoint's Target. |
463 | 205k | Target &GetTarget() { return m_target; } |
464 | | |
465 | 0 | const Target &GetTarget() const { return m_target; } |
466 | | |
467 | | const lldb::TargetSP GetTargetSP(); |
468 | | |
469 | | void GetResolverDescription(Stream *s); |
470 | | |
471 | | /// Find breakpoint locations which match the (filename, line_number) |
472 | | /// description. The breakpoint location collection is to be filled with the |
473 | | /// matching locations. It should be initialized with 0 size by the API |
474 | | /// client. |
475 | | /// |
476 | | /// \return |
477 | | /// True if there is a match |
478 | | /// |
479 | | /// The locations which match the filename and line_number in loc_coll. |
480 | | /// If its |
481 | | /// size is 0 and true is returned, it means the breakpoint fully matches |
482 | | /// the |
483 | | /// description. |
484 | | bool GetMatchingFileLine(ConstString filename, uint32_t line_number, |
485 | | BreakpointLocationCollection &loc_coll); |
486 | | |
487 | | void GetFilterDescription(Stream *s); |
488 | | |
489 | | /// Returns the BreakpointOptions structure set at the breakpoint level. |
490 | | /// |
491 | | /// Meant to be used by the BreakpointLocation class. |
492 | | /// |
493 | | /// \return |
494 | | /// A reference to this breakpoint's BreakpointOptions. |
495 | | BreakpointOptions &GetOptions(); |
496 | | |
497 | | /// Returns the BreakpointOptions structure set at the breakpoint level. |
498 | | /// |
499 | | /// Meant to be used by the BreakpointLocation class. |
500 | | /// |
501 | | /// \return |
502 | | /// A reference to this breakpoint's BreakpointOptions. |
503 | | const BreakpointOptions &GetOptions() const; |
504 | | |
505 | | /// Invoke the callback action when the breakpoint is hit. |
506 | | /// |
507 | | /// Meant to be used by the BreakpointLocation class. |
508 | | /// |
509 | | /// \param[in] context |
510 | | /// Described the breakpoint event. |
511 | | /// |
512 | | /// \param[in] bp_loc_id |
513 | | /// Which breakpoint location hit this breakpoint. |
514 | | /// |
515 | | /// \return |
516 | | /// \b true if the target should stop at this breakpoint and \b false not. |
517 | | bool InvokeCallback(StoppointCallbackContext *context, |
518 | | lldb::break_id_t bp_loc_id); |
519 | | |
520 | 54.1k | bool IsHardware() const { return m_hardware; } |
521 | | |
522 | 13 | lldb::BreakpointResolverSP GetResolver() { return m_resolver_sp; } |
523 | | |
524 | 13 | lldb::SearchFilterSP GetSearchFilter() { return m_filter_sp; } |
525 | | |
526 | | private: // The target needs to manage adding & removing names. It will do the |
527 | | // checking for name validity as well. |
528 | | bool AddName(llvm::StringRef new_name); |
529 | | |
530 | 2 | void RemoveName(const char *name_to_remove) { |
531 | 2 | if (name_to_remove) |
532 | 2 | m_name_list.erase(name_to_remove); |
533 | 2 | } |
534 | | |
535 | | public: |
536 | 127 | bool MatchesName(const char *name) { |
537 | 127 | return m_name_list.find(name) != m_name_list.end(); |
538 | 127 | } |
539 | | |
540 | 1 | void GetNames(std::vector<std::string> &names) { |
541 | 1 | names.clear(); |
542 | 1 | for (auto name : m_name_list) { |
543 | 1 | names.push_back(name); |
544 | 1 | } |
545 | 1 | } |
546 | | |
547 | | /// Set a pre-condition filter that overrides all user provided |
548 | | /// filters/callbacks etc. |
549 | | /// |
550 | | /// Used to define fancy breakpoints that can do dynamic hit detection |
551 | | /// without taking up the condition slot - which really belongs to the user |
552 | | /// anyway... |
553 | | /// |
554 | | /// The Precondition should not continue the target, it should return true |
555 | | /// if the condition says to stop and false otherwise. |
556 | | /// |
557 | 990 | void SetPrecondition(lldb::BreakpointPreconditionSP precondition_sp) { |
558 | 990 | m_precondition_sp = std::move(precondition_sp); |
559 | 990 | } |
560 | | |
561 | | bool EvaluatePrecondition(StoppointCallbackContext &context); |
562 | | |
563 | 0 | lldb::BreakpointPreconditionSP GetPrecondition() { return m_precondition_sp; } |
564 | | |
565 | | // Produces the OR'ed values for all the names assigned to this breakpoint. |
566 | 250 | const BreakpointName::Permissions &GetPermissions() const { |
567 | 250 | return m_permissions; |
568 | 250 | } |
569 | | |
570 | 39 | BreakpointName::Permissions &GetPermissions() { |
571 | 39 | return m_permissions; |
572 | 39 | } |
573 | | |
574 | 198 | bool AllowList() const { |
575 | 198 | return GetPermissions().GetAllowList(); |
576 | 198 | } |
577 | 10 | bool AllowDisable() const { |
578 | 10 | return GetPermissions().GetAllowDisable(); |
579 | 10 | } |
580 | 42 | bool AllowDelete() const { |
581 | 42 | return GetPermissions().GetAllowDelete(); |
582 | 42 | } |
583 | | |
584 | | // This one should only be used by Target to copy breakpoints from target to |
585 | | // target - primarily from the dummy target to prime new targets. |
586 | | static lldb::BreakpointSP CopyFromBreakpoint(lldb::TargetSP new_target, |
587 | | const Breakpoint &bp_to_copy_from); |
588 | | |
589 | | /// Get statistics associated with this breakpoint in JSON format. |
590 | | llvm::json::Value GetStatistics(); |
591 | | |
592 | | /// Get the time it took to resolve all locations in this breakpoint. |
593 | 30 | StatsDuration::Duration GetResolveTime() const { return m_resolve_time; } |
594 | | |
595 | | protected: |
596 | | friend class Target; |
597 | | // Protected Methods |
598 | | |
599 | | /// Constructors and Destructors |
600 | | /// Only the Target can make a breakpoint, and it owns the breakpoint |
601 | | /// lifespans. The constructor takes a filter and a resolver. Up in Target |
602 | | /// there are convenience variants that make breakpoints for some common |
603 | | /// cases. |
604 | | /// |
605 | | /// \param[in] target |
606 | | /// The target in which the breakpoint will be set. |
607 | | /// |
608 | | /// \param[in] filter_sp |
609 | | /// Shared pointer to the search filter that restricts the search domain of |
610 | | /// the breakpoint. |
611 | | /// |
612 | | /// \param[in] resolver_sp |
613 | | /// Shared pointer to the resolver object that will determine breakpoint |
614 | | /// matches. |
615 | | /// |
616 | | /// \param hardware |
617 | | /// If true, request a hardware breakpoint to be used to implement the |
618 | | /// breakpoint locations. |
619 | | /// |
620 | | /// \param resolve_indirect_symbols |
621 | | /// If true, and the address of a given breakpoint location in this |
622 | | /// breakpoint is set on an |
623 | | /// indirect symbol (i.e. Symbol::IsIndirect returns true) then the actual |
624 | | /// breakpoint site will |
625 | | /// be set on the target of the indirect symbol. |
626 | | // This is the generic constructor |
627 | | Breakpoint(Target &target, lldb::SearchFilterSP &filter_sp, |
628 | | lldb::BreakpointResolverSP &resolver_sp, bool hardware, |
629 | | bool resolve_indirect_symbols = true); |
630 | | |
631 | | friend class BreakpointLocation; // To call the following two when determining |
632 | | // whether to stop. |
633 | | |
634 | | void DecrementIgnoreCount(); |
635 | | |
636 | | private: |
637 | | // To call from CopyFromBreakpoint. |
638 | | Breakpoint(Target &new_target, const Breakpoint &bp_to_copy_from); |
639 | | |
640 | | // For Breakpoint only |
641 | | bool m_being_created; |
642 | | bool |
643 | | m_hardware; // If this breakpoint is required to use a hardware breakpoint |
644 | | Target &m_target; // The target that holds this breakpoint. |
645 | | std::unordered_set<std::string> m_name_list; // If not empty, this is the name |
646 | | // of this breakpoint (many |
647 | | // breakpoints can share the same |
648 | | // name.) |
649 | | lldb::SearchFilterSP |
650 | | m_filter_sp; // The filter that constrains the breakpoint's domain. |
651 | | lldb::BreakpointResolverSP |
652 | | m_resolver_sp; // The resolver that defines this breakpoint. |
653 | | lldb::BreakpointPreconditionSP m_precondition_sp; // The precondition is a |
654 | | // breakpoint-level hit |
655 | | // filter that can be used |
656 | | // to skip certain breakpoint hits. For instance, exception breakpoints use |
657 | | // this to limit the stop to certain exception classes, while leaving the |
658 | | // condition & callback free for user specification. |
659 | | BreakpointOptions m_options; // Settable breakpoint options |
660 | | BreakpointLocationList |
661 | | m_locations; // The list of locations currently found for this breakpoint. |
662 | | std::string m_kind_description; |
663 | | bool m_resolve_indirect_symbols; |
664 | | |
665 | | /// Number of times this breakpoint has been hit. This is kept separately |
666 | | /// from the locations hit counts, since locations can go away when their |
667 | | /// backing library gets unloaded, and we would lose hit counts. |
668 | | StoppointHitCounter m_hit_counter; |
669 | | |
670 | | BreakpointName::Permissions m_permissions; |
671 | | |
672 | | StatsDuration m_resolve_time; |
673 | | |
674 | | void SendBreakpointChangedEvent(lldb::BreakpointEventType eventKind); |
675 | | |
676 | | void SendBreakpointChangedEvent(BreakpointEventData *data); |
677 | | |
678 | | Breakpoint(const Breakpoint &) = delete; |
679 | | const Breakpoint &operator=(const Breakpoint &) = delete; |
680 | | }; |
681 | | |
682 | | } // namespace lldb_private |
683 | | |
684 | | #endif // LLDB_BREAKPOINT_BREAKPOINT_H |