Coverage Report

Created: 2023-09-30 09:22

/Users/buildslave/jenkins/workspace/coverage/llvm-project/lldb/include/lldb/Breakpoint/Watchpoint.h
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//===-- Watchpoint.h --------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLDB_BREAKPOINT_WATCHPOINT_H
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#define LLDB_BREAKPOINT_WATCHPOINT_H
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#include <memory>
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#include <string>
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#include "lldb/Breakpoint/StoppointSite.h"
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#include "lldb/Breakpoint/WatchpointOptions.h"
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#include "lldb/Symbol/CompilerType.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Utility/UserID.h"
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#include "lldb/lldb-private.h"
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namespace lldb_private {
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class Watchpoint : public std::enable_shared_from_this<Watchpoint>,
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                   public StoppointSite {
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public:
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  class WatchpointEventData : public EventData {
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  public:
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    WatchpointEventData(lldb::WatchpointEventType sub_type,
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                        const lldb::WatchpointSP &new_watchpoint_sp);
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    ~WatchpointEventData() override;
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    static llvm::StringRef GetFlavorString();
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    llvm::StringRef GetFlavor() const override;
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    lldb::WatchpointEventType GetWatchpointEventType() const;
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    lldb::WatchpointSP &GetWatchpoint();
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    void Dump(Stream *s) const override;
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    static lldb::WatchpointEventType
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    GetWatchpointEventTypeFromEvent(const lldb::EventSP &event_sp);
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    static lldb::WatchpointSP
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    GetWatchpointFromEvent(const lldb::EventSP &event_sp);
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    static const WatchpointEventData *
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    GetEventDataFromEvent(const Event *event_sp);
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  private:
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    lldb::WatchpointEventType m_watchpoint_event;
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    lldb::WatchpointSP m_new_watchpoint_sp;
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    WatchpointEventData(const WatchpointEventData &) = delete;
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    const WatchpointEventData &operator=(const WatchpointEventData &) = delete;
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  };
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  Watchpoint(Target &target, lldb::addr_t addr, uint32_t size,
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             const CompilerType *type, bool hardware = true);
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  ~Watchpoint() override;
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  bool IsEnabled() const;
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  // This doesn't really enable/disable the watchpoint.   It is currently just
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  // for use in the Process plugin's {Enable,Disable}Watchpoint, which should
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  // be used instead.
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  void SetEnabled(bool enabled, bool notify = true);
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  bool IsHardware() const override;
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  bool ShouldStop(StoppointCallbackContext *context) override;
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  bool WatchpointRead() const;
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  bool WatchpointWrite() const;
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  bool WatchpointModify() const;
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  uint32_t GetIgnoreCount() const;
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  void SetIgnoreCount(uint32_t n);
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  void SetWatchpointType(uint32_t type, bool notify = true);
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  void SetDeclInfo(const std::string &str);
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  std::string GetWatchSpec();
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  void SetWatchSpec(const std::string &str);
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  bool WatchedValueReportable(const ExecutionContext &exe_ctx);
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  // Snapshot management interface.
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  bool IsWatchVariable() const;
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  void SetWatchVariable(bool val);
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  bool CaptureWatchedValue(const ExecutionContext &exe_ctx);
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  /// \struct WatchpointVariableContext
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  /// \brief Represents the context of a watchpoint variable.
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  ///
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  /// This struct encapsulates the information related to a watchpoint variable,
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  /// including the watch ID and the execution context in which it is being
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  /// used. This struct is passed as a Baton to the \b
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  /// VariableWatchpointDisabler breakpoint callback.
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  struct WatchpointVariableContext {
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    /// \brief Constructor for WatchpointVariableContext.
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    /// \param watch_id The ID of the watchpoint.
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    /// \param exe_ctx The execution context associated with the watchpoint.
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    WatchpointVariableContext(lldb::watch_id_t watch_id,
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                              ExecutionContext exe_ctx)
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        : watch_id(watch_id), exe_ctx(exe_ctx) {}
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    lldb::watch_id_t watch_id; ///< The ID of the watchpoint.
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    ExecutionContext
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        exe_ctx; ///< The execution context associated with the watchpoint.
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  };
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  class WatchpointVariableBaton : public TypedBaton<WatchpointVariableContext> {
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  public:
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    WatchpointVariableBaton(std::unique_ptr<WatchpointVariableContext> Data)
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        : TypedBaton(std::move(Data)) {}
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  };
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  bool SetupVariableWatchpointDisabler(lldb::StackFrameSP frame_sp) const;
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  /// Callback routine to disable the watchpoint set on a local variable when
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  ///  it goes out of scope.
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  static bool VariableWatchpointDisabler(
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      void *baton, lldb_private::StoppointCallbackContext *context,
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      lldb::user_id_t break_id, lldb::user_id_t break_loc_id);
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  void GetDescription(Stream *s, lldb::DescriptionLevel level);
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  void Dump(Stream *s) const override;
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  void DumpSnapshots(Stream *s, const char *prefix = nullptr) const;
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  void DumpWithLevel(Stream *s, lldb::DescriptionLevel description_level) const;
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  Target &GetTarget() { return m_target; }
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  const Status &GetError() { return m_error; }
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  /// Returns the WatchpointOptions structure set for this watchpoint.
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  ///
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  /// \return
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  ///     A pointer to this watchpoint's WatchpointOptions.
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  WatchpointOptions *GetOptions() { return &m_options; }
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  /// Set the callback action invoked when the watchpoint is hit.
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  ///
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  /// \param[in] callback
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  ///    The method that will get called when the watchpoint is hit.
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  /// \param[in] callback_baton
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  ///    A void * pointer that will get passed back to the callback function.
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  /// \param[in] is_synchronous
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  ///    If \b true the callback will be run on the private event thread
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  ///    before the stop event gets reported.  If false, the callback will get
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  ///    handled on the public event thread after the stop has been posted.
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  void SetCallback(WatchpointHitCallback callback, void *callback_baton,
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                   bool is_synchronous = false);
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  void SetCallback(WatchpointHitCallback callback,
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                   const lldb::BatonSP &callback_baton_sp,
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                   bool is_synchronous = false);
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  void ClearCallback();
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  /// Invoke the callback action when the watchpoint is hit.
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  ///
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  /// \param[in] context
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  ///     Described the watchpoint event.
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  ///
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  /// \return
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  ///     \b true if the target should stop at this watchpoint and \b false not.
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  bool InvokeCallback(StoppointCallbackContext *context);
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  // Condition
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  /// Set the watchpoint's condition.
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  ///
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  /// \param[in] condition
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  ///    The condition expression to evaluate when the watchpoint is hit.
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  ///    Pass in nullptr to clear the condition.
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  void SetCondition(const char *condition);
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  /// Return a pointer to the text of the condition expression.
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  ///
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  /// \return
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  ///    A pointer to the condition expression text, or nullptr if no
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  //     condition has been set.
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  const char *GetConditionText() const;
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  void TurnOnEphemeralMode();
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  void TurnOffEphemeralMode();
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  bool IsDisabledDuringEphemeralMode();
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  const CompilerType &GetCompilerType() { return m_type; }
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private:
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  friend class Target;
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  friend class WatchpointList;
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  friend class StopInfoWatchpoint; // This needs to call UndoHitCount()
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  void ResetHistoricValues() {
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    m_old_value_sp.reset();
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    m_new_value_sp.reset();
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  }
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  void UndoHitCount() { m_hit_counter.Decrement(); }
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  Target &m_target;
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  bool m_enabled;           // Is this watchpoint enabled
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  bool m_is_hardware;       // Is this a hardware watchpoint
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  bool m_is_watch_variable; // True if set via 'watchpoint set variable'.
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  bool m_is_ephemeral;      // True if the watchpoint is in the ephemeral mode,
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                            // meaning that it is
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  // undergoing a pair of temporary disable/enable actions to avoid recursively
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  // triggering further watchpoint events.
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  uint32_t m_disabled_count; // Keep track of the count that the watchpoint is
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                             // disabled while in ephemeral mode.
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  // At the end of the ephemeral mode when the watchpoint is to be enabled
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  // again, we check the count, if it is more than 1, it means the user-
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  // supplied actions actually want the watchpoint to be disabled!
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  uint32_t m_watch_read : 1, // 1 if we stop when the watched data is read from
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      m_watch_write : 1,     // 1 if we stop when the watched data is written to
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      m_watch_modify : 1;    // 1 if we stop when the watched data is changed
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  uint32_t m_ignore_count;      // Number of times to ignore this watchpoint
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  std::string m_decl_str;       // Declaration information, if any.
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  std::string m_watch_spec_str; // Spec for the watchpoint.
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  lldb::ValueObjectSP m_old_value_sp;
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  lldb::ValueObjectSP m_new_value_sp;
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  CompilerType m_type;
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  Status m_error; // An error object describing errors associated with this
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                  // watchpoint.
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  WatchpointOptions
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      m_options; // Settable watchpoint options, which is a delegate to handle
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                 // the callback machinery.
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  bool m_being_created;
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  std::unique_ptr<UserExpression> m_condition_up; // The condition to test.
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  void SetID(lldb::watch_id_t id) { m_id = id; }
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  void SendWatchpointChangedEvent(lldb::WatchpointEventType eventKind);
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  void SendWatchpointChangedEvent(WatchpointEventData *data);
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  Watchpoint(const Watchpoint &) = delete;
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  const Watchpoint &operator=(const Watchpoint &) = delete;
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};
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} // namespace lldb_private
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#endif // LLDB_BREAKPOINT_WATCHPOINT_H