/Users/buildslave/jenkins/workspace/coverage/llvm-project/lldb/include/lldb/Core/Communication.h
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1 | | //===-- Communication.h -----------------------------------------*- C++ -*-===// |
2 | | // |
3 | | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
4 | | // See https://llvm.org/LICENSE.txt for license information. |
5 | | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
6 | | // |
7 | | //===----------------------------------------------------------------------===// |
8 | | |
9 | | #ifndef LLDB_CORE_COMMUNICATION_H |
10 | | #define LLDB_CORE_COMMUNICATION_H |
11 | | |
12 | | #include "lldb/Utility/Timeout.h" |
13 | | #include "lldb/lldb-defines.h" |
14 | | #include "lldb/lldb-enumerations.h" |
15 | | #include "lldb/lldb-forward.h" |
16 | | #include "lldb/lldb-types.h" |
17 | | |
18 | | #include <mutex> |
19 | | #include <string> |
20 | | |
21 | | namespace lldb_private { |
22 | | class Connection; |
23 | | class ConstString; |
24 | | class Status; |
25 | | |
26 | | /// \class Communication Communication.h "lldb/Core/Communication.h" An |
27 | | /// abstract communications class. |
28 | | /// |
29 | | /// Communication is an class that handles data communication between two data |
30 | | /// sources. It uses a Connection class to do the real communication. This |
31 | | /// approach has a couple of advantages: it allows a single instance of this |
32 | | /// class to be used even though its connection can change. Connections could |
33 | | /// negotiate for different connections based on abilities like starting with |
34 | | /// Bluetooth and negotiating up to WiFi if available. |
35 | | /// |
36 | | /// When using this class, all reads and writes happen synchronously on the |
37 | | /// calling thread. There is also a ThreadedCommunication class that supports |
38 | | /// multi-threaded mode. |
39 | | class Communication { |
40 | | public: |
41 | | /// Construct the Communication object. |
42 | | Communication(); |
43 | | |
44 | | /// Destructor. |
45 | | /// |
46 | | /// The destructor is virtual since this class gets subclassed. |
47 | | virtual ~Communication(); |
48 | | |
49 | | virtual void Clear(); |
50 | | |
51 | | /// Connect using the current connection by passing \a url to its connect |
52 | | /// function. string. |
53 | | /// |
54 | | /// \param[in] url |
55 | | /// A string that contains all information needed by the |
56 | | /// subclass to connect to another client. |
57 | | /// |
58 | | /// \return |
59 | | /// \b True if the connect succeeded, \b false otherwise. The |
60 | | /// internal error object should be filled in with an |
61 | | /// appropriate value based on the result of this function. |
62 | | /// |
63 | | /// \see Status& Communication::GetError (); |
64 | | /// \see bool Connection::Connect (const char *url); |
65 | | lldb::ConnectionStatus Connect(const char *url, Status *error_ptr); |
66 | | |
67 | | /// Disconnect the communications connection if one is currently connected. |
68 | | /// |
69 | | /// \return |
70 | | /// \b True if the disconnect succeeded, \b false otherwise. The |
71 | | /// internal error object should be filled in with an |
72 | | /// appropriate value based on the result of this function. |
73 | | /// |
74 | | /// \see Status& Communication::GetError (); |
75 | | /// \see bool Connection::Disconnect (); |
76 | | virtual lldb::ConnectionStatus Disconnect(Status *error_ptr = nullptr); |
77 | | |
78 | | /// Check if the connection is valid. |
79 | | /// |
80 | | /// \return |
81 | | /// \b True if this object is currently connected, \b false |
82 | | /// otherwise. |
83 | | bool IsConnected() const; |
84 | | |
85 | | bool HasConnection() const; |
86 | | |
87 | 0 | lldb_private::Connection *GetConnection() { return m_connection_sp.get(); } |
88 | | |
89 | | /// Read bytes from the current connection. |
90 | | /// |
91 | | /// If no read thread is running, this function call the connection's |
92 | | /// Connection::Read(...) function to get any available. |
93 | | /// |
94 | | /// \param[in] dst |
95 | | /// A destination buffer that must be at least \a dst_len bytes |
96 | | /// long. |
97 | | /// |
98 | | /// \param[in] dst_len |
99 | | /// The number of bytes to attempt to read, and also the max |
100 | | /// number of bytes that can be placed into \a dst. |
101 | | /// |
102 | | /// \param[in] timeout |
103 | | /// A timeout value or std::nullopt for no timeout. |
104 | | /// |
105 | | /// \return |
106 | | /// The number of bytes actually read. |
107 | | /// |
108 | | /// \see size_t Connection::Read (void *, size_t); |
109 | | virtual size_t Read(void *dst, size_t dst_len, |
110 | | const Timeout<std::micro> &timeout, |
111 | | lldb::ConnectionStatus &status, Status *error_ptr); |
112 | | |
113 | | /// The actual write function that attempts to write to the communications |
114 | | /// protocol. |
115 | | /// |
116 | | /// Subclasses must override this function. |
117 | | /// |
118 | | /// \param[in] src |
119 | | /// A source buffer that must be at least \a src_len bytes |
120 | | /// long. |
121 | | /// |
122 | | /// \param[in] src_len |
123 | | /// The number of bytes to attempt to write, and also the |
124 | | /// number of bytes are currently available in \a src. |
125 | | /// |
126 | | /// \return |
127 | | /// The number of bytes actually Written. |
128 | | size_t Write(const void *src, size_t src_len, lldb::ConnectionStatus &status, |
129 | | Status *error_ptr); |
130 | | |
131 | | /// Repeatedly attempt writing until either \a src_len bytes are written |
132 | | /// or a permanent failure occurs. |
133 | | /// |
134 | | /// \param[in] src |
135 | | /// A source buffer that must be at least \a src_len bytes |
136 | | /// long. |
137 | | /// |
138 | | /// \param[in] src_len |
139 | | /// The number of bytes to attempt to write, and also the |
140 | | /// number of bytes are currently available in \a src. |
141 | | /// |
142 | | /// \return |
143 | | /// The number of bytes actually Written. |
144 | | size_t WriteAll(const void *src, size_t src_len, |
145 | | lldb::ConnectionStatus &status, Status *error_ptr); |
146 | | |
147 | | /// Sets the connection that it to be used by this class. |
148 | | /// |
149 | | /// By making a communication class that uses different connections it |
150 | | /// allows a single communication interface to negotiate and change its |
151 | | /// connection without any interruption to the client. It also allows the |
152 | | /// Communication class to be subclassed for packet based communication. |
153 | | /// |
154 | | /// \param[in] connection |
155 | | /// A connection that this class will own and destroy. |
156 | | /// |
157 | | /// \see |
158 | | /// class Connection |
159 | | virtual void SetConnection(std::unique_ptr<Connection> connection); |
160 | | |
161 | | static std::string ConnectionStatusAsString(lldb::ConnectionStatus status); |
162 | | |
163 | 2.18k | bool GetCloseOnEOF() const { return m_close_on_eof; } |
164 | | |
165 | 3 | void SetCloseOnEOF(bool b) { m_close_on_eof = b; } |
166 | | |
167 | | protected: |
168 | | lldb::ConnectionSP m_connection_sp; ///< The connection that is current in use |
169 | | ///by this communications class. |
170 | | std::mutex |
171 | | m_write_mutex; ///< Don't let multiple threads write at the same time... |
172 | | bool m_close_on_eof; |
173 | | |
174 | | size_t ReadFromConnection(void *dst, size_t dst_len, |
175 | | const Timeout<std::micro> &timeout, |
176 | | lldb::ConnectionStatus &status, Status *error_ptr); |
177 | | |
178 | | private: |
179 | | Communication(const Communication &) = delete; |
180 | | const Communication &operator=(const Communication &) = delete; |
181 | | }; |
182 | | |
183 | | } // namespace lldb_private |
184 | | |
185 | | #endif // LLDB_CORE_COMMUNICATION_H |