Coverage Report

Created: 2023-09-30 09:22

/Users/buildslave/jenkins/workspace/coverage/llvm-project/lldb/include/lldb/Expression/Materializer.h
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//===-- Materializer.h ------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLDB_EXPRESSION_MATERIALIZER_H
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#define LLDB_EXPRESSION_MATERIALIZER_H
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#include <memory>
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#include <vector>
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#include "lldb/Expression/IRMemoryMap.h"
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#include "lldb/Symbol/TaggedASTType.h"
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#include "lldb/Target/StackFrame.h"
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#include "lldb/Utility/Status.h"
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#include "lldb/lldb-private-types.h"
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namespace lldb_private {
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class Materializer {
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public:
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  Materializer() = default;
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  ~Materializer();
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  class Dematerializer {
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  public:
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    Dematerializer() = default;
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    ~Dematerializer() { Wipe(); }
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    void Dematerialize(Status &err, lldb::addr_t frame_top,
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                       lldb::addr_t frame_bottom);
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    void Wipe();
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    bool IsValid() {
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      return m_materializer && 
m_map13.9k
&&
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(m_process_address != 13.9k
LLDB_INVALID_ADDRESS13.9k
);
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    }
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  private:
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    friend class Materializer;
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    Dematerializer(Materializer &materializer, lldb::StackFrameSP &frame_sp,
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                   IRMemoryMap &map, lldb::addr_t process_address)
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        : m_materializer(&materializer), m_map(&map),
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          m_process_address(process_address) {
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      if (frame_sp) {
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        m_thread_wp = frame_sp->GetThread();
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        m_stack_id = frame_sp->GetStackID();
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      }
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    }
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    Materializer *m_materializer = nullptr;
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    lldb::ThreadWP m_thread_wp;
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    StackID m_stack_id;
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    IRMemoryMap *m_map = nullptr;
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    lldb::addr_t m_process_address = LLDB_INVALID_ADDRESS;
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  };
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  typedef std::shared_ptr<Dematerializer> DematerializerSP;
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  typedef std::weak_ptr<Dematerializer> DematerializerWP;
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  DematerializerSP Materialize(lldb::StackFrameSP &frame_sp, IRMemoryMap &map,
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                               lldb::addr_t process_address, Status &err);
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  class PersistentVariableDelegate {
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  public:
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    PersistentVariableDelegate();
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    virtual ~PersistentVariableDelegate();
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    virtual ConstString GetName() = 0;
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    virtual void DidDematerialize(lldb::ExpressionVariableSP &variable) = 0;
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  };
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  uint32_t
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  AddPersistentVariable(lldb::ExpressionVariableSP &persistent_variable_sp,
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                        PersistentVariableDelegate *delegate, Status &err);
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  uint32_t AddVariable(lldb::VariableSP &variable_sp, Status &err);
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  /// Create entity from supplied ValueObject and count it as a member
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  /// of the materialized struct.
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  ///
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  /// Behaviour is undefined if 'valobj_provider' is empty.
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  ///
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  /// \param[in] name Name of variable to materialize
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  ///
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  /// \param[in] valobj_provider When materializing values multiple
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  ///            times, this callback gets used to fetch a fresh
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  ///            ValueObject corresponding to the supplied frame.
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  ///            This is mainly used for conditional breakpoints
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  ///            that re-apply an expression whatever the frame
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  ///            happens to be when the breakpoint got hit.
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  ///
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  /// \param[out] err Error status that gets set on error.
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  ///
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  /// \returns Offset in bytes of the member we just added to the
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  ///          materialized struct.
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  uint32_t AddValueObject(ConstString name,
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                          ValueObjectProviderTy valobj_provider, Status &err);
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  uint32_t AddResultVariable(const CompilerType &type, bool is_lvalue,
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                             bool keep_in_memory,
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                             PersistentVariableDelegate *delegate, Status &err);
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  uint32_t AddSymbol(const Symbol &symbol_sp, Status &err);
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  uint32_t AddRegister(const RegisterInfo &register_info, Status &err);
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  uint32_t GetStructAlignment() { return m_struct_alignment; }
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  uint32_t GetStructByteSize() { return m_current_offset; }
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  class Entity {
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  public:
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    Entity() = default;
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    virtual ~Entity() = default;
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    virtual void Materialize(lldb::StackFrameSP &frame_sp, IRMemoryMap &map,
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                             lldb::addr_t process_address, Status &err) = 0;
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    virtual void Dematerialize(lldb::StackFrameSP &frame_sp, IRMemoryMap &map,
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                               lldb::addr_t process_address,
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                               lldb::addr_t frame_top,
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                               lldb::addr_t frame_bottom, Status &err) = 0;
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    virtual void DumpToLog(IRMemoryMap &map, lldb::addr_t process_address,
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                           Log *log) = 0;
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    virtual void Wipe(IRMemoryMap &map, lldb::addr_t process_address) = 0;
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    uint32_t GetAlignment() { return m_alignment; }
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    uint32_t GetSize() { return m_size; }
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    uint32_t GetOffset() { return m_offset; }
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    void SetOffset(uint32_t offset) { m_offset = offset; }
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  protected:
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    uint32_t m_alignment = 1;
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    uint32_t m_size = 0;
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    uint32_t m_offset = 0;
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  };
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private:
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  uint32_t AddStructMember(Entity &entity);
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  typedef std::unique_ptr<Entity> EntityUP;
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  typedef std::vector<EntityUP> EntityVector;
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  DematerializerWP m_dematerializer_wp;
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  EntityVector m_entities;
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  uint32_t m_current_offset = 0;
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  uint32_t m_struct_alignment = 8;
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};
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} // namespace lldb_private
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#endif // LLDB_EXPRESSION_MATERIALIZER_H