Coverage Report

Created: 2023-09-12 09:32

/Users/buildslave/jenkins/workspace/coverage/llvm-project/lldb/include/lldb/Host/MainLoopBase.h
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//===-- MainLoopBase.h ------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLDB_HOST_MAINLOOPBASE_H
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#define LLDB_HOST_MAINLOOPBASE_H
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#include "lldb/Utility/IOObject.h"
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#include "lldb/Utility/Status.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/Support/ErrorHandling.h"
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#include <functional>
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#include <mutex>
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namespace lldb_private {
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// The purpose of this class is to enable multiplexed processing of data from
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// different sources without resorting to multi-threading. Clients can register
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// IOObjects, which will be monitored for readability, and when they become
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// ready, the specified callback will be invoked. Monitoring for writability is
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// not supported, but can be easily added if needed.
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//
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// The RegisterReadObject function return a handle, which controls the duration
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// of the monitoring. When this handle is destroyed, the callback is
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// deregistered.
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//
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// Since this class is primarily intended to be used for single-threaded
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// processing, it does not attempt to perform any internal synchronisation and
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// any concurrent accesses must be protected  externally. However, it is
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// perfectly legitimate to have more than one instance of this class running on
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// separate threads, or even a single thread.
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class MainLoopBase {
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private:
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  class ReadHandle;
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public:
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  MainLoopBase() : m_terminate_request(false) {}
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  virtual ~MainLoopBase() = default;
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  typedef std::unique_ptr<ReadHandle> ReadHandleUP;
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  typedef std::function<void(MainLoopBase &)> Callback;
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  virtual ReadHandleUP RegisterReadObject(const lldb::IOObjectSP &object_sp,
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                                          const Callback &callback,
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                                          Status &error) = 0;
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  // Add a pending callback that will be executed once after all the pending
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  // events are processed. The callback will be executed even if termination
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  // was requested.
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  void AddPendingCallback(const Callback &callback);
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  // Waits for registered events and invoke the proper callbacks. Returns when
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  // all callbacks deregister themselves or when someone requests termination.
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  virtual Status Run() { llvm_unreachable("Not implemented"); }
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  // This should only be performed from a callback. Do not attempt to terminate
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  // the processing from another thread.
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  virtual void RequestTermination() { m_terminate_request = true; }
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protected:
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  ReadHandleUP CreateReadHandle(const lldb::IOObjectSP &object_sp) {
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    return ReadHandleUP(new ReadHandle(*this, object_sp->GetWaitableHandle()));
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  }
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  virtual void UnregisterReadObject(IOObject::WaitableHandle handle) = 0;
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  // Interrupt the loop that is currently waiting for events and execute
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  // the current pending callbacks immediately.
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  virtual void TriggerPendingCallbacks() = 0;
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  void ProcessPendingCallbacks();
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  std::mutex m_callback_mutex;
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  std::vector<Callback> m_pending_callbacks;
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  bool m_terminate_request : 1;
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private:
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  class ReadHandle {
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  public:
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    ~ReadHandle() { m_mainloop.UnregisterReadObject(m_handle); }
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  private:
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    ReadHandle(MainLoopBase &mainloop, IOObject::WaitableHandle handle)
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        : m_mainloop(mainloop), m_handle(handle) {}
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    MainLoopBase &m_mainloop;
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    IOObject::WaitableHandle m_handle;
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    friend class MainLoopBase;
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    ReadHandle(const ReadHandle &) = delete;
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    const ReadHandle &operator=(const ReadHandle &) = delete;
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  };
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  MainLoopBase(const MainLoopBase &) = delete;
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  const MainLoopBase &operator=(const MainLoopBase &) = delete;
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};
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} // namespace lldb_private
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#endif // LLDB_HOST_MAINLOOPBASE_H