/Users/buildslave/jenkins/workspace/coverage/llvm-project/lldb/include/lldb/Symbol/SymbolVendor.h
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1 | | //===-- SymbolVendor.h ------------------------------------------*- C++ -*-===// |
2 | | // |
3 | | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
4 | | // See https://llvm.org/LICENSE.txt for license information. |
5 | | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
6 | | // |
7 | | //===----------------------------------------------------------------------===// |
8 | | |
9 | | #ifndef LLDB_SYMBOL_SYMBOLVENDOR_H |
10 | | #define LLDB_SYMBOL_SYMBOLVENDOR_H |
11 | | |
12 | | #include <vector> |
13 | | |
14 | | #include "lldb/Core/ModuleChild.h" |
15 | | #include "lldb/Core/PluginInterface.h" |
16 | | #include "lldb/Symbol/SourceModule.h" |
17 | | #include "lldb/Symbol/SymbolFile.h" |
18 | | #include "lldb/Symbol/TypeMap.h" |
19 | | #include "lldb/lldb-private.h" |
20 | | #include "llvm/ADT/DenseSet.h" |
21 | | |
22 | | namespace lldb_private { |
23 | | |
24 | | // The symbol vendor class is designed to abstract the process of searching for |
25 | | // debug information for a given module. Platforms can subclass this class and |
26 | | // provide extra ways to find debug information. Examples would be a subclass |
27 | | // that would allow for locating a stand alone debug file, parsing debug maps, |
28 | | // or runtime data in the object files. A symbol vendor can use multiple |
29 | | // sources (SymbolFile objects) to provide the information and only parse as |
30 | | // deep as needed in order to provide the information that is requested. |
31 | | class SymbolVendor : public ModuleChild, public PluginInterface { |
32 | | public: |
33 | | static SymbolVendor *FindPlugin(const lldb::ModuleSP &module_sp, |
34 | | Stream *feedback_strm); |
35 | | |
36 | | // Constructors and Destructors |
37 | | SymbolVendor(const lldb::ModuleSP &module_sp); |
38 | | |
39 | | void AddSymbolFileRepresentation(const lldb::ObjectFileSP &objfile_sp); |
40 | | |
41 | 11.8M | SymbolFile *GetSymbolFile() { return m_sym_file_up.get(); } |
42 | | |
43 | | // PluginInterface protocol |
44 | 0 | llvm::StringRef GetPluginName() override { return "vendor-default"; } |
45 | | |
46 | | protected: |
47 | | std::unique_ptr<SymbolFile> m_sym_file_up; // A single symbol file. Subclasses |
48 | | // can add more of these if needed. |
49 | | }; |
50 | | |
51 | | } // namespace lldb_private |
52 | | |
53 | | #endif // LLDB_SYMBOL_SYMBOLVENDOR_H |