Coverage Report

Created: 2023-09-30 09:22

/Users/buildslave/jenkins/workspace/coverage/llvm-project/lldb/source/Host/common/UDPSocket.cpp
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//===-- UDPSocket.cpp -----------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Host/common/UDPSocket.h"
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#include "lldb/Host/Config.h"
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#include "lldb/Utility/LLDBLog.h"
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#include "lldb/Utility/Log.h"
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#if LLDB_ENABLE_POSIX
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#include <arpa/inet.h>
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#include <sys/socket.h>
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#endif
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#include <memory>
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using namespace lldb;
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using namespace lldb_private;
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static const int kDomain = AF_INET;
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static const int kType = SOCK_DGRAM;
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static const char *g_not_supported_error = "Not supported";
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UDPSocket::UDPSocket(NativeSocket socket) : Socket(ProtocolUdp, true, true) {
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  m_socket = socket;
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}
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UDPSocket::UDPSocket(bool should_close, bool child_processes_inherit)
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    : Socket(ProtocolUdp, should_close, child_processes_inherit) {}
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size_t UDPSocket::Send(const void *buf, const size_t num_bytes) {
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  return ::sendto(m_socket, static_cast<const char *>(buf), num_bytes, 0,
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                  m_sockaddr, m_sockaddr.GetLength());
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}
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Status UDPSocket::Connect(llvm::StringRef name) {
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  return Status("%s", g_not_supported_error);
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}
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Status UDPSocket::Listen(llvm::StringRef name, int backlog) {
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  return Status("%s", g_not_supported_error);
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}
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Status UDPSocket::Accept(Socket *&socket) {
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  return Status("%s", g_not_supported_error);
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}
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llvm::Expected<std::unique_ptr<UDPSocket>>
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UDPSocket::Connect(llvm::StringRef name, bool child_processes_inherit) {
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  std::unique_ptr<UDPSocket> socket;
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  Log *log = GetLog(LLDBLog::Connection);
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  LLDB_LOG(log, "host/port = {0}", name);
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  Status error;
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  llvm::Expected<HostAndPort> host_port = DecodeHostAndPort(name);
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  if (!host_port)
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    return host_port.takeError();
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  // At this point we have setup the receive port, now we need to setup the UDP
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  // send socket
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  struct addrinfo hints;
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  struct addrinfo *service_info_list = nullptr;
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  ::memset(&hints, 0, sizeof(hints));
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  hints.ai_family = kDomain;
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  hints.ai_socktype = kType;
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  int err = ::getaddrinfo(host_port->hostname.c_str(), std::to_string(host_port->port).c_str(), &hints,
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                          &service_info_list);
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  if (err != 0) {
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    error.SetErrorStringWithFormat(
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#if defined(_WIN32) && defined(UNICODE)
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        "getaddrinfo(%s, %d, &hints, &info) returned error %i (%S)",
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#else
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        "getaddrinfo(%s, %d, &hints, &info) returned error %i (%s)",
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#endif
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        host_port->hostname.c_str(), host_port->port, err, gai_strerror(err));
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    return error.ToError();
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  }
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  for (struct addrinfo *service_info_ptr = service_info_list;
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       service_info_ptr != nullptr;
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service_info_ptr = service_info_ptr->ai_next0
) {
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    auto send_fd = CreateSocket(
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        service_info_ptr->ai_family, service_info_ptr->ai_socktype,
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        service_info_ptr->ai_protocol, child_processes_inherit, error);
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    if (error.Success()) {
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      socket.reset(new UDPSocket(send_fd));
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      socket->m_sockaddr = service_info_ptr;
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      break;
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    } else
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      continue;
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  }
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  ::freeaddrinfo(service_info_list);
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  if (!socket)
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    return error.ToError();
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  SocketAddress bind_addr;
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  // Only bind to the loopback address if we are expecting a connection from
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  // localhost to avoid any firewall issues.
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  const bool bind_addr_success = (host_port->hostname == "127.0.0.1" || 
host_port->hostname == "localhost"0
)
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                                     ? bind_addr.SetToLocalhost(kDomain, host_port->port)
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                                     : 
bind_addr.SetToAnyAddress(kDomain, host_port->port)0
;
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  if (!bind_addr_success) {
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    error.SetErrorString("Failed to get hostspec to bind for");
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    return error.ToError();
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  }
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  bind_addr.SetPort(0); // Let the source port # be determined dynamically
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  err = ::bind(socket->GetNativeSocket(), bind_addr, bind_addr.GetLength());
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  struct sockaddr_in source_info;
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  socklen_t address_len = sizeof (struct sockaddr_in);
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  err = ::getsockname(socket->GetNativeSocket(),
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                      (struct sockaddr *)&source_info, &address_len);
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  return std::move(socket);
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}
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std::string UDPSocket::GetRemoteConnectionURI() const {
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  if (m_socket != kInvalidSocketValue) {
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    return std::string(llvm::formatv(
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        "udp://[{0}]:{1}", m_sockaddr.GetIPAddress(), m_sockaddr.GetPort()));
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  }
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  return "";
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}