Coverage Report

Created: 2023-09-12 09:32

/Users/buildslave/jenkins/workspace/coverage/llvm-project/lldb/source/Plugins/ExpressionParser/Clang/ClangHost.cpp
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//===-- ClangHost.cpp -----------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "ClangHost.h"
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#include "clang/Basic/Version.h"
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#include "clang/Config/config.h"
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#include "clang/Driver/Driver.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/ADT/Twine.h"
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#include "llvm/Support/FileSystem.h"
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#include "llvm/Support/Threading.h"
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#include "lldb/Host/Config.h"
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#include "lldb/Host/FileSystem.h"
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#include "lldb/Host/HostInfo.h"
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#include "lldb/Utility/FileSpec.h"
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#include "lldb/Utility/LLDBLog.h"
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#include "lldb/Utility/Log.h"
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#include <string>
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using namespace lldb_private;
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static bool VerifyClangPath(const llvm::Twine &clang_path) {
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  if (FileSystem::Instance().IsDirectory(clang_path))
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    return true;
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  Log *log = GetLog(LLDBLog::Host);
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  LLDB_LOGF(log,
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            "VerifyClangPath(): "
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            "failed to stat clang resource directory at \"%s\"",
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            clang_path.str().c_str());
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  return false;
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}
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///
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/// This will compute the clang resource directory assuming that clang was
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/// installed with the same prefix as lldb.
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///
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/// If verify is true, the first candidate resource directory will be returned.
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/// This mode is only used for testing.
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///
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static bool DefaultComputeClangResourceDirectory(FileSpec &lldb_shlib_spec,
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                                                 FileSpec &file_spec,
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                                                 bool verify) {
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  Log *log = GetLog(LLDBLog::Host);
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  std::string raw_path = lldb_shlib_spec.GetPath();
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  llvm::StringRef parent_dir = llvm::sys::path::parent_path(raw_path);
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  static const std::string clang_resource_path =
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      clang::driver::Driver::GetResourcesPath("bin/lldb", CLANG_RESOURCE_DIR);
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  static const llvm::StringRef kResourceDirSuffixes[] = {
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      // LLVM.org's build of LLDB uses the clang resource directory placed
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      // in $install_dir/lib{,64}/clang/$clang_version or
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      // $install_dir/bin/$CLANG_RESOURCE_DIR
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      clang_resource_path,
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      // swift-lldb uses the clang resource directory copied from swift, which
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      // by default is placed in $install_dir/lib{,64}/lldb/clang. LLDB places
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      // it there, so we use LLDB_INSTALL_LIBDIR_BASENAME.
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      LLDB_INSTALL_LIBDIR_BASENAME "/lldb/clang",
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  };
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  for (const auto &Suffix : kResourceDirSuffixes) {
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    llvm::SmallString<256> clang_dir(parent_dir);
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    llvm::SmallString<32> relative_path(Suffix);
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    llvm::sys::path::native(relative_path);
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    llvm::sys::path::append(clang_dir, relative_path);
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    if (!verify || 
VerifyClangPath(clang_dir)475
) {
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      LLDB_LOG(log,
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               "DefaultComputeClangResourceDir: Setting ClangResourceDir "
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               "to \"{0}\", verify = {1}",
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               clang_dir.str(), verify ? "true" : "false");
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      file_spec.SetDirectory(clang_dir);
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      FileSystem::Instance().Resolve(file_spec);
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      return true;
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    }
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  }
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  return false;
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}
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bool lldb_private::ComputeClangResourceDirectory(FileSpec &lldb_shlib_spec,
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                                                 FileSpec &file_spec,
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                                                 bool verify) {
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#if !defined(__APPLE__)
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  return DefaultComputeClangResourceDirectory(lldb_shlib_spec, file_spec,
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                                              verify);
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#else
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  std::string raw_path = lldb_shlib_spec.GetPath();
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  auto rev_it = llvm::sys::path::rbegin(raw_path);
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  auto r_end = llvm::sys::path::rend(raw_path);
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  // Check for a Posix-style build of LLDB.
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  while (rev_it != r_end) {
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    if (*rev_it == "LLDB.framework")
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      break;
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    ++rev_it;
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  }
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  // We found a non-framework build of LLDB
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  if (rev_it == r_end)
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    return DefaultComputeClangResourceDirectory(lldb_shlib_spec, file_spec,
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                                                verify);
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  // Inside Xcode and in Xcode toolchains LLDB is always in lockstep
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  // with the Swift compiler, so it can reuse its Clang resource
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  // directory. This allows LLDB and the Swift compiler to share the
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  // same Clang module cache.
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  llvm::SmallString<256> clang_path;
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  const char *swift_clang_resource_dir = "usr/lib/swift/clang";
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  auto parent = std::next(rev_it);
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  if (parent != r_end && *parent == "SharedFrameworks") {
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    // This is the top-level LLDB in the Xcode.app bundle.
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    // E.g., "Xcode.app/Contents/SharedFrameworks/LLDB.framework/Versions/A"
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    raw_path.resize(parent - r_end);
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    llvm::sys::path::append(clang_path, raw_path,
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                            "Developer/Toolchains/XcodeDefault.xctoolchain",
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                            swift_clang_resource_dir);
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    if (!verify || 
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) {
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      file_spec.SetDirectory(clang_path);
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      FileSystem::Instance().Resolve(file_spec);
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      return true;
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    }
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  } else if (parent != r_end && *parent == "PrivateFrameworks" &&
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std::distance(parent, r_end) > 22
) {
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    ++parent;
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    ++parent;
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    if (*parent == "System") {
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      // This is LLDB inside an Xcode toolchain.
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      // E.g., "Xcode.app/Contents/Developer/Toolchains/"               \
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      //       "My.xctoolchain/System/Library/PrivateFrameworks/LLDB.framework"
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      raw_path.resize(parent - r_end);
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      llvm::sys::path::append(clang_path, raw_path, swift_clang_resource_dir);
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      if (!verify || 
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) {
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        file_spec.SetDirectory(clang_path);
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        FileSystem::Instance().Resolve(file_spec);
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        return true;
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      }
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    }
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  }
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  // Fall back to the Clang resource directory inside the framework.
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  raw_path = lldb_shlib_spec.GetPath();
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  raw_path.resize(rev_it - r_end);
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  raw_path.append("LLDB.framework/Resources/Clang");
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  file_spec.SetDirectory(raw_path);
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  FileSystem::Instance().Resolve(file_spec);
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  return true;
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#endif // __APPLE__
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}
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FileSpec lldb_private::GetClangResourceDir() {
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  static FileSpec g_cached_resource_dir;
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  static llvm::once_flag g_once_flag;
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  llvm::call_once(g_once_flag, []() {
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    if (FileSpec lldb_file_spec = HostInfo::GetShlibDir())
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      ComputeClangResourceDirectory(lldb_file_spec, g_cached_resource_dir,
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                                    true);
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    Log *log = GetLog(LLDBLog::Host);
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    LLDB_LOGF(log, "GetClangResourceDir() => '%s'",
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              g_cached_resource_dir.GetPath().c_str());
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  });
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  return g_cached_resource_dir;
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}